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		<title>Gamers Corner</title>
		<itunes:subtitle>Gamers Corner</itunes:subtitle>
		<link>http://gamerscorner.mypodcast.com/</link>
		<description></description>
		<itunes:summary></itunes:summary>
		<language>en</language>
      <itunes:author>Gamers Corner</itunes:author>
      <itunes:owner>
         <itunes:name>Gamers Corner</itunes:name>
      </itunes:owner>
<itunes:explicit>clean</itunes:explicit>
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		<managingEditor>jonpanozzo@hotmail.com (Gamers Corner)</managingEditor>
		<webMaster>support@mypodcast.com (MyPodcast team)</webMaster>
		<item>
			<title>Episode 21</title>
			<itunes:subtitle>The long-awaited return of Vapor and Esh is finally here ;-).  So much to talk about...so little tim</itunes:subtitle>
			<description>The long-awaited return of Vapor and Esh is finally here ;-).  So much to talk about...so little time...

Main Topics:

Gears of War 2 (initial thoughts, competitive merit, likes/dislikes, etc)
NXE
Mirrors Edge
And a few other topics.

Hope you enjoy the audio clip too!</description>
			<itunes:summary>The long-awaited return of Vapor and Esh is finally here ;-).  So much to talk about...so little time...

Main Topics:

Gears of War 2 (initial thoughts, competitive merit, likes/dislikes, etc)
NXE
Mirrors Edge
And a few other topics.

Hope you enjoy the audio clip too!</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/11/Episode_21-162227.html</guid>
			<pubDate>Mon, 24 Nov 2008 21:20:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20081124_2120-337405.mp3" length="89655170" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive Gaming, Gears of War, Gears of War 2, Mirror's Edge, New Xbox Experience, Major League Gaming</itunes:keywords>
<itunes:duration>01:33:24</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 20</title>
			<itunes:subtitle>- Halo 3 Maps, what's wrong with them?
- Lack of evasion in Halo 3, must have evasion
- Star Wars </itunes:subtitle>
			<description>- Halo 3 Maps, what's wrong with them?
- Lack of evasion in Halo 3, must have evasion
- Star Wars Poop Unleashed
- NHL 09 EASHL mode impressions by Vapor
- Esh's Rock Band 2 impressions
- other stuff....</description>
			<itunes:summary>- Halo 3 Maps, what's wrong with them?
- Lack of evasion in Halo 3, must have evasion
- Star Wars Poop Unleashed
- NHL 09 EASHL mode impressions by Vapor
- Esh's Rock Band 2 impressions
- other stuff....</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/09/Episode_20-142268.html</guid>
			<pubDate>Tue, 16 Sep 2008 22:04:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080916_2204-296337.mp3" length="63372225" type="audio/mpeg"/>
<itunes:keywords>MLG, Gears of War, Halo 3, Walshy, Gaming, Video games, pro circuit, eshelon, vapor</itunes:keywords>
<itunes:duration>01:06:01</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 19:  WALSHY'S BACK ON GC</title>
			<itunes:subtitle>Walshy back on GC detailing the events that took place prior to the last event.</itunes:subtitle>
			<description>Walshy back on GC detailing the events that took place prior to the last event.</description>
			<itunes:summary>Walshy back on GC detailing the events that took place prior to the last event.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/09/Episode_19_WALSHYS_BACK_ON_GC-141952.html</guid>
			<pubDate>Mon, 15 Sep 2008 20:17:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080915_2017-295721.mp3" length="53156466" type="audio/mpeg"/>
<itunes:keywords>MLG, Walshy, Halo 3, Gaming, Video games, Pro Gaming</itunes:keywords>
<itunes:duration>55:23</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 18</title>
			<itunes:subtitle>I'm tired of writing outlines.  We talk about good stuff.</itunes:subtitle>
			<description>I'm tired of writing outlines.  We talk about good stuff.</description>
			<itunes:summary>I'm tired of writing outlines.  We talk about good stuff.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/08/Episode_18-130038.html</guid>
			<pubDate>Sat, 02 Aug 2008 12:29:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080802_1229-271059.mp3" length="58973622" type="audio/mpeg"/>
<itunes:keywords>MLG, Gears of War, Halo 3, Walshy, Gaming, Video games, pro circuit, eshelon, vapor</itunes:keywords>
<itunes:duration>01:01:26</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>E3 Day Three GC Coverage</title>
			<itunes:subtitle>Coverage of Day 3 of E3.</itunes:subtitle>
			<description>Coverage of Day 3 of E3.</description>
			<itunes:summary>Coverage of Day 3 of E3.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/07/E3_Day_Three_GC_Coverage-126734.html</guid>
			<pubDate>Sun, 20 Jul 2008 13:38:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080720_1338-264110.mp3" length="49426181" type="audio/mpeg"/>
<itunes:keywords>E3, Gears of War, Halo, Bungie, Lukems, dan91bauer, ttu vapor, eshelon, gaming</itunes:keywords>
<itunes:duration>51:30</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>E3 Day One GC Coverage</title>
			<itunes:subtitle>Coverage of Day 1 of E3.</itunes:subtitle>
			<description>Coverage of Day 1 of E3.</description>
			<itunes:summary>Coverage of Day 1 of E3.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/07/E3_Day_One_GC_Coverage-125269.html</guid>
			<pubDate>Mon, 14 Jul 2008 21:42:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080714_2142-261297.mp3" length="27274344" type="audio/mpeg"/>
<itunes:keywords>E3, Gears of War, Halo, Bungie, Lukems, dan91bauer, ttu vapor, eshelon, gaming</itunes:keywords>
<itunes:duration>28:25</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 17</title>
			<itunes:subtitle>Timeline not available for this episode.  Topic's discussed:

 - Response to Bungie Weekly Update </itunes:subtitle>
			<description>Timeline not available for this episode.  Topic's discussed:

 - Response to Bungie Weekly Update Bashing of Vapor (aka Dan91Bauer)
 - General Review of Bungie Weekly Update and Status of Gaylo 3
 - Gears of War 2
 - Street Fighter 4
 - E3 Predictions
 - MORE</description>
			<itunes:summary>Timeline not available for this episode.  Topic's discussed:

 - Response to Bungie Weekly Update Bashing of Vapor (aka Dan91Bauer)
 - General Review of Bungie Weekly Update and Status of Gaylo 3
 - Gears of War 2
 - Street Fighter 4
 - E3 Predictions
 - MORE</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/07/Episode_17-124671.html</guid>
			<pubDate>Sat, 12 Jul 2008 17:48:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080712_1748-260166.mp3" length="101053753" type="audio/mpeg"/>
<itunes:keywords>MLG, Bungie, Halo, dan91bauer, Vapor, Eshelon, Gaming, Video Games, Gears of War</itunes:keywords>
<itunes:duration>01:45:16</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>mmmmmm Bungie</title>
			<itunes:subtitle>6/16/2008:  Bungie confirms our deepest darkest fears on their forums.</itunes:subtitle>
			<description>6/16/2008:  Bungie confirms our deepest darkest fears on their forums.</description>
			<itunes:summary>6/16/2008:  Bungie confirms our deepest darkest fears on their forums.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/06/mmmmmm_Bungie-118157.html</guid>
			<pubDate>Tue, 17 Jun 2008 00:40:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080617_0040-247330.mp3" length="34571911" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive, gears of war, halo, bungie, epic games, xbox, xbox live</itunes:keywords>
<itunes:duration>36:01</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 16</title>
			<itunes:subtitle>Episode 16 Timeline

0:00 - 11:50
 - Intro and Guest Oneeye
 - Esh's fast food story
 - MLG San</itunes:subtitle>
			<description>Episode 16 Timeline

0:00 - 11:50
 - Intro and Guest Oneeye
 - Esh's fast food story
 - MLG San Diego Preview (yeah, I know, it's a little late)

11:50 - 25:30
 - SR Lan at Killa KC's house!
 - CConsole.com broadcasting the LAN!
 - Beer Bongs and inappropriate pictures!
 - Oneeye's build for SR (Human)
 - Who's gonna be there?
 - What's unique about the LAN experience this time around.
 - Drunk Pucket PLEASE!!??

25:30 - 53:55
 - Call of Duty 5 (World at War) Announced
 - Street Fighter PRON!
 - Online Gaming Changing?
 - Rock Band vs. Guitar Hero
 - Rock Band's problems with BWT (Band World Tour)
 - Guitar Hero 4 (aka World Tour)

53:55 - 1:30:41
 - Left4Dead article in review
 - Games need to train gamers how to play them properly
 - Oneeyes nephew should play Bumper Jumper
 - Release Dates are now dictated by marketing
 - Quality of Gaming on 360 reduced
 - Standardization of features needed for console shooters</description>
			<itunes:summary>Episode 16 Timeline

0:00 - 11:50
 - Intro and Guest Oneeye
 - Esh's fast food story
 - MLG San Diego Preview (yeah, I know, it's a little late)

11:50 - 25:30
 - SR Lan at Killa KC's house!
 - CConsole.com broadcasting the LAN!
 - Beer Bongs and inappropriate pictures!
 - Oneeye's build for SR (Human)
 - Who's gonna be there?
 - What's unique about the LAN experience this time around.
 - Drunk Pucket PLEASE!!??

25:30 - 53:55
 - Call of Duty 5 (World at War) Announced
 - Street Fighter PRON!
 - Online Gaming Changing?
 - Rock Band vs. Guitar Hero
 - Rock Band's problems with BWT (Band World Tour)
 - Guitar Hero 4 (aka World Tour)

53:55 - 1:30:41
 - Left4Dead article in review
 - Games need to train gamers how to play them properly
 - Oneeyes nephew should play Bumper Jumper
 - Release Dates are now dictated by marketing
 - Quality of Gaming on 360 reduced
 - Standardization of features needed for console shooters</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/06/Episode_16-118142.html</guid>
			<pubDate>Mon, 16 Jun 2008 23:22:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080616_2322-247299.mp3" length="87066749" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive, gears of war, halo, bungie, epic games, xbox, xbox live</itunes:keywords>
<itunes:duration>01:30:42</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 15</title>
			<itunes:subtitle>Episode 15 Timeline

0:00 - 7:40
 - Intro and Happy B-day to Vapor
 - Guest:  CmRoddy from MLG c</itunes:subtitle>
			<description>Episode 15 Timeline

0:00 - 7:40
 - Intro and Happy B-day to Vapor
 - Guest:  CmRoddy from MLG community
 - General Gaming News

7:40 - 36:15
 - World of Warcraft competitive article
 - More GoW2 Information in Review
 - Battlefield Bad Company Demo in Review

36:15 - 1:00:12
 - Roddy on Competitive Super Smash Bros. Brawl
 - General Game Design and Competitive Gaming Discussion
 - Mario Kart for Wii and how it has become even further dumbed down

1:00:12 - 
 - Analysts prediction on XBOX 360
 - Esh's prediction on SF4 HADOUKEN!</description>
			<itunes:summary>Episode 15 Timeline

0:00 - 7:40
 - Intro and Happy B-day to Vapor
 - Guest:  CmRoddy from MLG community
 - General Gaming News

7:40 - 36:15
 - World of Warcraft competitive article
 - More GoW2 Information in Review
 - Battlefield Bad Company Demo in Review

36:15 - 1:00:12
 - Roddy on Competitive Super Smash Bros. Brawl
 - General Game Design and Competitive Gaming Discussion
 - Mario Kart for Wii and how it has become even further dumbed down

1:00:12 - 
 - Analysts prediction on XBOX 360
 - Esh's prediction on SF4 HADOUKEN!</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/06/Episode_15-118047.html</guid>
			<pubDate>Mon, 16 Jun 2008 17:00:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080616_1700-247121.mp3" length="65640489" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive, gears of war, halo, bungie, epic games, xbox, xbox live, Smash</itunes:keywords>
<itunes:duration>01:08:23</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 14</title>
			<itunes:subtitle>0:00 - 26:37
 - Intro
 - World of Warcraft on the MLG PC Pro Circuit
 - Gears of War 2:  Released</itunes:subtitle>
			<description>0:00 - 26:37
 - Intro
 - World of Warcraft on the MLG PC Pro Circuit
 - Gears of War 2:  Released Information Review
 - Matchmaking
 - Stopping Power (more than just a CoD4 perk!)
 - Esh has gained a little respect for Epic?
 - Martyrdom...ewwwwwww...
 - The Cliffy Contradiction
 - Custom Games...we need it
 - Random Weapon Spawning

26:37 - 41:55
 - Choice of starting rifle
 - Hammerburst Reworked
 - Ranged fighting over up-close combat
 - Esh explains hit detection and net-code

41:55 - 1:03:15
 - Competitive Roundtable Discussion
 - Moment of prayer
 - Rifle fighting potential in GoW2
 - Esh's hopes for GoW2
 - Gnasher vs. AR?
 - Gnasher = Flak Cannon
 - Multiplayer worked on much longer

1:03:15 - 1:10:
 - Uneducated gamer's and Esh's experience on the Epic forums
 - OPPPPPOOOOSED TO MATCHMAKING?!?!
 - Close
 - SHOUT OUT TO A NEW SR PLAYER</description>
			<itunes:summary>0:00 - 26:37
 - Intro
 - World of Warcraft on the MLG PC Pro Circuit
 - Gears of War 2:  Released Information Review
 - Matchmaking
 - Stopping Power (more than just a CoD4 perk!)
 - Esh has gained a little respect for Epic?
 - Martyrdom...ewwwwwww...
 - The Cliffy Contradiction
 - Custom Games...we need it
 - Random Weapon Spawning

26:37 - 41:55
 - Choice of starting rifle
 - Hammerburst Reworked
 - Ranged fighting over up-close combat
 - Esh explains hit detection and net-code

41:55 - 1:03:15
 - Competitive Roundtable Discussion
 - Moment of prayer
 - Rifle fighting potential in GoW2
 - Esh's hopes for GoW2
 - Gnasher vs. AR?
 - Gnasher = Flak Cannon
 - Multiplayer worked on much longer

1:03:15 - 1:10:
 - Uneducated gamer's and Esh's experience on the Epic forums
 - OPPPPPOOOOSED TO MATCHMAKING?!?!
 - Close
 - SHOUT OUT TO A NEW SR PLAYER</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/05/Episode_14-113530.html</guid>
			<pubDate>Thu, 29 May 2008 22:02:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080529_2202-238142.mp3" length="67298533" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive, gears of war, halo, bungie, epic games, xbox, xbox live</itunes:keywords>
<itunes:duration>01:10:07</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 13</title>
			<itunes:subtitle>Gears of War 2, GTA IV, SRCLAD (Shadowrun Community League and Draft), and EXCLUSIVE MLG Shadowrun I</itunes:subtitle>
			<description>Gears of War 2, GTA IV, SRCLAD (Shadowrun Community League and Draft), and EXCLUSIVE MLG Shadowrun Information.</description>
			<itunes:summary>Gears of War 2, GTA IV, SRCLAD (Shadowrun Community League and Draft), and EXCLUSIVE MLG Shadowrun Information.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/05/Episode_13-109360.html</guid>
			<pubDate>Thu, 15 May 2008 00:27:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080515_0027-230100.mp3" length="62321057" type="audio/mpeg"/>
<itunes:keywords>Shadowrun, MLG, Grand Theft Auto, Gears of War 2, Gears, GTA, Halo, Gaming</itunes:keywords>
<itunes:duration>01:04:56</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 12</title>
			<itunes:subtitle>Episode 12 Outline

0:00 - 15:22
 - Intro (Excluding Vapor's Intro)
 - Sunny's thoughts on Meado</itunes:subtitle>
			<description>Episode 12 Outline

0:00 - 15:22
 - Intro (Excluding Vapor's Intro)
 - Sunny's thoughts on Meadowlands
 - Spectator's significantly increased over previous events in 2007
 - Biggest surprises at the event
 - Team Classic ran out of gas
 - Sundance's interpretation of Ogre 2 trash talking
 - Home court advantage travels for FB
 - Pro team t-shirts/jerseys by MLG
 - ESPN Saturday Night and VOD Broadcast

15:22 - 24:32
 - Gametype Setting Changes?
 - BR Spread revisted with Sundance
 - Thoughts on Luke from Bungie
 - Saved Films over Fileshare from the events?
 - Rumor about San Diego and PC LAN Tournament (CHEESEBURGERS)

24:32 - 45:08
 - Round-table discussion regarding Stryfe's thoughts on console and PC gaming
 - Brief description of the video interviews
 - Sunny's initial thoughts and how MLG determines the assigning of a pro contract
 - The faults of PC gaming and why it's dying
 - Esh's facts around console vs. pc gaming
 - Esh's prediction on future xbox controllers
 - Why Vapor feels console gaming takes less skill than PC
 - Sunny's final thoughts

45:08 - 1:30:00
 - Vapor and Esh continue the discussion on Stryfe's comments
 - Comparing elements of PC to console gaming
 - Why Pro-Gamer's should care about fans and spectator friendliness
 - UT3 Briefly discussed

1:30:00 - END
 - Gears of War 2 footage hitting this Friday
 - Joe Graf thinks Matchmaking was in Gears of War 1
 - Is the DanBauer history repeating itself?
 - Esh's theory on GoW2 Multiplayer system
 - Limited edition predictions
 - What will Cliffy show us on Friday?
 - Close out</description>
			<itunes:summary>Episode 12 Outline

0:00 - 15:22
 - Intro (Excluding Vapor's Intro)
 - Sunny's thoughts on Meadowlands
 - Spectator's significantly increased over previous events in 2007
 - Biggest surprises at the event
 - Team Classic ran out of gas
 - Sundance's interpretation of Ogre 2 trash talking
 - Home court advantage travels for FB
 - Pro team t-shirts/jerseys by MLG
 - ESPN Saturday Night and VOD Broadcast

15:22 - 24:32
 - Gametype Setting Changes?
 - BR Spread revisted with Sundance
 - Thoughts on Luke from Bungie
 - Saved Films over Fileshare from the events?
 - Rumor about San Diego and PC LAN Tournament (CHEESEBURGERS)

24:32 - 45:08
 - Round-table discussion regarding Stryfe's thoughts on console and PC gaming
 - Brief description of the video interviews
 - Sunny's initial thoughts and how MLG determines the assigning of a pro contract
 - The faults of PC gaming and why it's dying
 - Esh's facts around console vs. pc gaming
 - Esh's prediction on future xbox controllers
 - Why Vapor feels console gaming takes less skill than PC
 - Sunny's final thoughts

45:08 - 1:30:00
 - Vapor and Esh continue the discussion on Stryfe's comments
 - Comparing elements of PC to console gaming
 - Why Pro-Gamer's should care about fans and spectator friendliness
 - UT3 Briefly discussed

1:30:00 - END
 - Gears of War 2 footage hitting this Friday
 - Joe Graf thinks Matchmaking was in Gears of War 1
 - Is the DanBauer history repeating itself?
 - Esh's theory on GoW2 Multiplayer system
 - Limited edition predictions
 - What will Cliffy show us on Friday?
 - Close out</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/04/Episode_12-103777.html</guid>
			<pubDate>Fri, 25 Apr 2008 21:09:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080425_2109-218993.mp3" length="99717120" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive, gears of war, halo, bungie, epic games, xbox, xbox live, news</itunes:keywords>
<itunes:duration>01:43:53</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 11</title>
			<itunes:subtitle>To all the listeners coming from Walshy's blog.  You can find out more information about the show at</itunes:subtitle>
			<description>To all the listeners coming from Walshy's blog.  You can find out more information about the show at &lt;a href=&quot;http://gamerscnr.blogspot.com.&quot; target=&quot;_blank&quot; class=&quot;userlink&quot;&gt;http://gamerscnr.blogspot.com.&lt;/a&gt;  That is our home page.  Thanks!

0:00 - 13:33
 - Intro and welcome to Walshy
 - Meadowlands in review
 - LAN practice with Team Classic
 - Pit CTF clutch moments
 - Prepping for Meadowlands
 - M&amp;K vs. XBOX Controller (Fatal1ty vs. Walshy predictions)
 - Walshy's biggest surprises at Meadowlands

13:33 - 27:07
 - LAN vs. Online impressions of Halo 3
 - Using the Death screen to help your teammates
 - Why Walshy thinks they lose more online
 - AUDIO ERROR:  We had a lag moment at this part in the show which unfortunately I could not edit out. 
 - Potential of H3 with Forge, etc.
 - Walshy's impressions of sword.
 - Walshy's thoughts of the BR Spread
 - Thoughts on 110% damage and 90% shield regen rate.
 - Halo 1, 2, or 3?  What's the best?

27:07 - 44:02
 - Plasma Pistol in H3
 - Button Glitches and Weapon Switching Delays
 - Host issues in H3
 - Walshy's Bungie Connections
 - Meathouse (aka Onslaught)
 - Halo 3 Spawn System
 - Spawn predictability in H2 vs. H3

44:02 - 55:40
 - Utilizing the film feature
 - PC's competitive nature vs. Console
 - Team specific strats
 - Blackout and Ghost Town
 - Kianeto and Esh's $1b idea
 - Walshy's Passion for gaming and t-shirts
 - The Kianeto sales pitch

55:40 - END
 - The Walshy dump and the movement for Meathouse
 - Walshy's longevity in pro gaming
 - Gears of War 2 and Walshy's meeting with CliffyB
 - Walshy's thoughts on GoW and how it ended his relationship
 - Shadowrun
 - Biggest challanges for San Diego
 - Walshy's biggest tip to teams aspring to go pro
 - Grinding on Meathouse
 - What classic map would Walshy like to see come back to H3
 - Close</description>
			<itunes:summary>To all the listeners coming from Walshy's blog.  You can find out more information about the show at http://gamerscnr.blogspot.com.  That is our home page.  Thanks!

0:00 - 13:33
 - Intro and welcome to Walshy
 - Meadowlands in review
 - LAN practice with Team Classic
 - Pit CTF clutch moments
 - Prepping for Meadowlands
 - M&amp;K vs. XBOX Controller (Fatal1ty vs. Walshy predictions)
 - Walshy's biggest surprises at Meadowlands

13:33 - 27:07
 - LAN vs. Online impressions of Halo 3
 - Using the Death screen to help your teammates
 - Why Walshy thinks they lose more online
 - AUDIO ERROR:  We had a lag moment at this part in the show which unfortunately I could not edit out. 
 - Potential of H3 with Forge, etc.
 - Walshy's impressions of sword.
 - Walshy's thoughts of the BR Spread
 - Thoughts on 110% damage and 90% shield regen rate.
 - Halo 1, 2, or 3?  What's the best?

27:07 - 44:02
 - Plasma Pistol in H3
 - Button Glitches and Weapon Switching Delays
 - Host issues in H3
 - Walshy's Bungie Connections
 - Meathouse (aka Onslaught)
 - Halo 3 Spawn System
 - Spawn predictability in H2 vs. H3

44:02 - 55:40
 - Utilizing the film feature
 - PC's competitive nature vs. Console
 - Team specific strats
 - Blackout and Ghost Town
 - Kianeto and Esh's $1b idea
 - Walshy's Passion for gaming and t-shirts
 - The Kianeto sales pitch

55:40 - END
 - The Walshy dump and the movement for Meathouse
 - Walshy's longevity in pro gaming
 - Gears of War 2 and Walshy's meeting with CliffyB
 - Walshy's thoughts on GoW and how it ended his relationship
 - Shadowrun
 - Biggest challanges for San Diego
 - Walshy's biggest tip to teams aspring to go pro
 - Grinding on Meathouse
 - What classic map would Walshy like to see come back to H3
 - Close</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/04/Episode_11-102123.html</guid>
			<pubDate>Sun, 20 Apr 2008 22:41:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080420_2241-215839.mp3" length="67782112" type="audio/mpeg"/>
<itunes:keywords>Walsy, Halo 3, MLG, competitive, gaming, interview, video games, Halo, Final Boss</itunes:keywords>
<itunes:duration>01:10:37</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Meadowlands Post Game Show</title>
			<itunes:subtitle>0:00 - 14:08
 - Intro and Special Guest:  Twisted Bullet
 - Initial Predictions Wrong
 - Differen</itunes:subtitle>
			<description>0:00 - 14:08
 - Intro and Special Guest:  Twisted Bullet
 - Initial Predictions Wrong
 - Difference in weapons online vs. LAN
 - Button glitches gone and how it affected the games
 - Eshelon awards tournament MVPs
 - Strategy Changes with Overshield

14:08 - 27:51
 - Strategies in Review
 - Thoughts on Onslaught
 - Player Composure/Mindset
 - Ladder's Mean Nothing

27:51 - 43:38
 - Saved films
 - Skill in Sniping
 - BS seen in LAN play
 - Bungie's Objective as a Company
 - CoD4 vs. Halo 3 XBOX Live #'s
 - Patch didn't actually fix BR
 - Sundance talking to Bungie
 - Could they patch the BR?

43:38 - END
 - Shocking results for this first event
 - Esh get's a mystery call
 - How player's sit in their chairs
 - Pizza for Esh!
 - ESPN Production Quality
 - Vapor wants to measure BR3
 - Esh closes it out</description>
			<itunes:summary>0:00 - 14:08
 - Intro and Special Guest:  Twisted Bullet
 - Initial Predictions Wrong
 - Difference in weapons online vs. LAN
 - Button glitches gone and how it affected the games
 - Eshelon awards tournament MVPs
 - Strategy Changes with Overshield

14:08 - 27:51
 - Strategies in Review
 - Thoughts on Onslaught
 - Player Composure/Mindset
 - Ladder's Mean Nothing

27:51 - 43:38
 - Saved films
 - Skill in Sniping
 - BS seen in LAN play
 - Bungie's Objective as a Company
 - CoD4 vs. Halo 3 XBOX Live #'s
 - Patch didn't actually fix BR
 - Sundance talking to Bungie
 - Could they patch the BR?

43:38 - END
 - Shocking results for this first event
 - Esh get's a mystery call
 - How player's sit in their chairs
 - Pizza for Esh!
 - ESPN Production Quality
 - Vapor wants to measure BR3
 - Esh closes it out</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/04/Meadowlands_Post_Game_Show-99859.html</guid>
			<pubDate>Mon, 14 Apr 2008 00:10:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080414_0010-211735.mp3" length="50392920" type="audio/mpeg"/>
<itunes:keywords>MLG, Meadowlands, Postgame, Post, Game, Review, Gaming, Video Games, Halo 3</itunes:keywords>
<itunes:duration>52:30</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Meadowlands Special</title>
			<itunes:subtitle>Brief 2 minutes about CPL closing and the rest is all about Meadowlands and predictions.</itunes:subtitle>
			<description>Brief 2 minutes about CPL closing and the rest is all about Meadowlands and predictions.</description>
			<itunes:summary>Brief 2 minutes about CPL closing and the rest is all about Meadowlands and predictions.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/04/Meadowlands_Special-99387.html</guid>
			<pubDate>Sat, 12 Apr 2008 13:23:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080412_1323-210853.mp3" length="41205342" type="audio/mpeg"/>
<itunes:keywords>MLG, Meadowlands, Predictions, Gaming, Video Games, Halo 3</itunes:keywords>
<itunes:duration>42:56</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 10</title>
			<itunes:subtitle>Episode 10 outline:

0:00 - 8:48
 - Intro
 - Vegas 2 GC Review Update

8:48 - 34:19
 - MLG Pl</itunes:subtitle>
			<description>Episode 10 outline:

0:00 - 8:48
 - Intro
 - Vegas 2 GC Review Update

8:48 - 34:19
 - MLG Playlist hits Halo 3
 - Meadowlands coming up
 - Spawn issues in Foundry maps
 - The poop pallete
 - Style over Substance
 - Why aren't walls in H3 flat?
 - Weekly update!
 - Esh is a little drunk
 - Planco = Halo 3 Grenade Throwing
 - Thoughts on Blackout
 - Vapor's Hiking and Esh's Wife is Afraid of Bears
 - Rats Nest = NFS
 - Vapor's Prediction on Future Maps for H3
 - Esh explains the H3 spawn system

34:19 - 52:05
 - Battlefield Bad Company and the Beta
 - Infinte Ammo on Vehicles?  WTF!
 - Vapor's Sound Effects!
 - Stabbing Trees!
 - Pay to Play Weapons?  WTF!
 - Bad Company = Magic the Gathering?  WTF!
 - Could GTA 4 have pay to play content?
 - Gamerscore.

52:05 - 1:03:39
 - More on the EA hostile offer to Take 2 Interactive

1:03:39 - END
 - PC Gaming Dying?
 - Esh can't do math while drunk.  10 million X $15 = $150mm not $1.5b.  STILL ALOT THOUGH!
 - When will we see another big PC title?
 - Crysis Hardware Requirements
 - Vapor's Shadowrun Draft Shout Out
 - Esh closes out the show</description>
			<itunes:summary>Episode 10 outline:

0:00 - 8:48
 - Intro
 - Vegas 2 GC Review Update

8:48 - 34:19
 - MLG Playlist hits Halo 3
 - Meadowlands coming up
 - Spawn issues in Foundry maps
 - The poop pallete
 - Style over Substance
 - Why aren't walls in H3 flat?
 - Weekly update!
 - Esh is a little drunk
 - Planco = Halo 3 Grenade Throwing
 - Thoughts on Blackout
 - Vapor's Hiking and Esh's Wife is Afraid of Bears
 - Rats Nest = NFS
 - Vapor's Prediction on Future Maps for H3
 - Esh explains the H3 spawn system

34:19 - 52:05
 - Battlefield Bad Company and the Beta
 - Infinte Ammo on Vehicles?  WTF!
 - Vapor's Sound Effects!
 - Stabbing Trees!
 - Pay to Play Weapons?  WTF!
 - Bad Company = Magic the Gathering?  WTF!
 - Could GTA 4 have pay to play content?
 - Gamerscore.

52:05 - 1:03:39
 - More on the EA hostile offer to Take 2 Interactive

1:03:39 - END
 - PC Gaming Dying?
 - Esh can't do math while drunk.  10 million X $15 = $150mm not $1.5b.  STILL ALOT THOUGH!
 - When will we see another big PC title?
 - Crysis Hardware Requirements
 - Vapor's Shadowrun Draft Shout Out
 - Esh closes out the show</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/04/Episode_10-97815.html</guid>
			<pubDate>Mon, 07 Apr 2008 19:33:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080407_1933-207791.mp3" length="76313913" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive, Gaming, Video Games, Console, EA, Take 2, GTA, Grand Theft Auto, PC Gaming, Shooters</itunes:keywords>
<itunes:duration>01:19:30</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 9</title>
			<itunes:subtitle>0:00 - 28:52
 - Intro
 - Why Episode 8 took so long to get uploaded
 - Esh's bachelor party
 - V</itunes:subtitle>
			<description>0:00 - 28:52
 - Intro
 - Why Episode 8 took so long to get uploaded
 - Esh's bachelor party
 - Vegas 2 Initial Impressions (sprint, game modes, maps, guns, etc.)

28:52 - 52:27
 - Campaign and Versus mode gameplay differences
 - Gamer's getting things spoon fed to them
 - &quot;you lose&quot; isn't said anymore
 - Games getting too easy and the peaks and troughs of gaming
 - XBOX 360 FOR KIDS!!!

52:27 - 57:49
 - Halo 3 Legendary Map Pack (Avalanche announced)
 - The secret Bungie forums!
 - Esh's prediction on the next company to make consoles
 - If the third map in the pack is midship...
 - Team SWAT

57:49 - 1:13:27
 - Ubisoft buys Tom Clancy name.
 - Live Action Street Fighter Movie
 - Why do movies based on games suck?
 - Gears of War movie (GC thinks James Cameron should direct it)
 - Esh describes &quot;Shoot em' Up&quot;

1:13:27 - END
 - Prey 2 announced by Radar Group
 - Massachusetts attempting to pass bill labeling games as porn
 - GC discusses parental and individual responsibility
 - Esh goes off at parents that don't control their kids
 - Latest Video Game Sales
 - GTA 4 Vs. Saints Row
 - How the H3 beta affected Crackdown's sales
 -</description>
			<itunes:summary>0:00 - 28:52
 - Intro
 - Why Episode 8 took so long to get uploaded
 - Esh's bachelor party
 - Vegas 2 Initial Impressions (sprint, game modes, maps, guns, etc.)

28:52 - 52:27
 - Campaign and Versus mode gameplay differences
 - Gamer's getting things spoon fed to them
 - &quot;you lose&quot; isn't said anymore
 - Games getting too easy and the peaks and troughs of gaming
 - XBOX 360 FOR KIDS!!!

52:27 - 57:49
 - Halo 3 Legendary Map Pack (Avalanche announced)
 - The secret Bungie forums!
 - Esh's prediction on the next company to make consoles
 - If the third map in the pack is midship...
 - Team SWAT

57:49 - 1:13:27
 - Ubisoft buys Tom Clancy name.
 - Live Action Street Fighter Movie
 - Why do movies based on games suck?
 - Gears of War movie (GC thinks James Cameron should direct it)
 - Esh describes &quot;Shoot em' Up&quot;

1:13:27 - END
 - Prey 2 announced by Radar Group
 - Massachusetts attempting to pass bill labeling games as porn
 - GC discusses parental and individual responsibility
 - Esh goes off at parents that don't control their kids
 - Latest Video Game Sales
 - GTA 4 Vs. Saints Row
 - How the H3 beta affected Crackdown's sales
 -</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/03/Episode_9-93747.html</guid>
			<pubDate>Mon, 24 Mar 2008 21:13:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080324_2113-199912.mp3" length="90227774" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive, gears of war, halo, bungie, epic games, xbox, xbox live, news</itunes:keywords>
<itunes:duration>01:34:00</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 8</title>
			<itunes:subtitle>Episode 8 Timeline

0:00 - 11:33
 - Intro
 - Hyped for Vegas 2
 - Predictions for MLG Playlist </itunes:subtitle>
			<description>Episode 8 Timeline

0:00 - 11:33
 - Intro
 - Hyped for Vegas 2
 - Predictions for MLG Playlist for H3
 - Legendary Edition Helmet Bongs?

11:33 - 23:30
 - Plunder XBLA game by Certain Affinity
 - Matchmaking with Poop!
 - Esh's Gamestop Experience
 - GC compared to High Fidelity

23:30 - 31:11
 - EA's attempt to acquire Take 2 Interactive
 - Saints Row DOES NOT compare to GTA
 - Vapor's story about Crackdown

31:11 - 36:05
 - Update on GC
 - Upcoming things for the show

36:05 - END
 - General Roundtable Discussion
 - PS3
 - Console Wars 2008
 - B.net Fun
 - Halo 3 General Discussion
 - How CoD4 Patch screwed up private game restrictions for perks
 - Countersrike 2?
 - Close</description>
			<itunes:summary>Episode 8 Timeline

0:00 - 11:33
 - Intro
 - Hyped for Vegas 2
 - Predictions for MLG Playlist for H3
 - Legendary Edition Helmet Bongs?

11:33 - 23:30
 - Plunder XBLA game by Certain Affinity
 - Matchmaking with Poop!
 - Esh's Gamestop Experience
 - GC compared to High Fidelity

23:30 - 31:11
 - EA's attempt to acquire Take 2 Interactive
 - Saints Row DOES NOT compare to GTA
 - Vapor's story about Crackdown

31:11 - 36:05
 - Update on GC
 - Upcoming things for the show

36:05 - END
 - General Roundtable Discussion
 - PS3
 - Console Wars 2008
 - B.net Fun
 - Halo 3 General Discussion
 - How CoD4 Patch screwed up private game restrictions for perks
 - Countersrike 2?
 - Close</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/03/Episode_8-93424.html</guid>
			<pubDate>Sun, 23 Mar 2008 22:04:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080323_2204-199330.mp3" length="68464428" type="audio/mpeg"/>
<itunes:keywords>Vegas 2, MLG, Gamers Corner, Take 2, EA, Competitive, Gaming, Video Games, Discussion</itunes:keywords>
<itunes:duration>01:11:20</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 7</title>
			<itunes:subtitle>Episode 7 Timeline:

0:00 - 20:07
 - Halo 3 Patch 1.1!
 - Esh vents his frustrations about certa</itunes:subtitle>
			<description>Episode 7 Timeline:

0:00 - 20:07
 - Halo 3 Patch 1.1!
 - Esh vents his frustrations about certain player stereotypes on H3.
 - Vapor and Esh's GB experience on Shadowrun with a player named Elemental.

20:07 - 56:38
 - Gears of War 2 Annouced for November 2008.
 - Vapor does a poor Marcus Fenix impression.
 - Trailer overview.
 - Side note:  We don't bash Gears the whole time.
 - Timeframe of release ideal for sales.
 - Esh's prediction on the Gears 2 Shotgun.
 - Esh's prediction on the Gears 2 Netcode.
 - Esh breaks down client-side and server-side hit detection.
 - Lobby System?  Matchmaking?  Host options?
 - How Vapor got banned from the Epic forums for asking a question prior to the game's release.
 - Measuring a game's success.
 - Things to listen for from Epic Games and CliffyB.
 - A plea to gaming journalists.
 - The chainsaw.
 - Cooperative play prediction.
 - Prediction about custom options for starting weapons.
 - Esh hopes Gears 2 is a good game.

56:38 - 1:19:27
 - Vapor's astonishment at gamers when Gears 1 came out.
 - How many players that play H3 never played H2.
 - The lack of motivation for Cliffy to give us options.
 - What about the weapon slide?
 - What Esh wants to see in Gears of War 2.
 - Active Reloads.
 - Torque Bow.
 - Grenades and tagging.
 - Remove the frustration.
 - What Vapor wants to see in Gears of War 2.
 - Close out.</description>
			<itunes:summary>Episode 7 Timeline:

0:00 - 20:07
 - Halo 3 Patch 1.1!
 - Esh vents his frustrations about certain player stereotypes on H3.
 - Vapor and Esh's GB experience on Shadowrun with a player named Elemental.

20:07 - 56:38
 - Gears of War 2 Annouced for November 2008.
 - Vapor does a poor Marcus Fenix impression.
 - Trailer overview.
 - Side note:  We don't bash Gears the whole time.
 - Timeframe of release ideal for sales.
 - Esh's prediction on the Gears 2 Shotgun.
 - Esh's prediction on the Gears 2 Netcode.
 - Esh breaks down client-side and server-side hit detection.
 - Lobby System?  Matchmaking?  Host options?
 - How Vapor got banned from the Epic forums for asking a question prior to the game's release.
 - Measuring a game's success.
 - Things to listen for from Epic Games and CliffyB.
 - A plea to gaming journalists.
 - The chainsaw.
 - Cooperative play prediction.
 - Prediction about custom options for starting weapons.
 - Esh hopes Gears 2 is a good game.

56:38 - 1:19:27
 - Vapor's astonishment at gamers when Gears 1 came out.
 - How many players that play H3 never played H2.
 - The lack of motivation for Cliffy to give us options.
 - What about the weapon slide?
 - What Esh wants to see in Gears of War 2.
 - Active Reloads.
 - Torque Bow.
 - Grenades and tagging.
 - Remove the frustration.
 - What Vapor wants to see in Gears of War 2.
 - Close out.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/02/Episode_7-84266.html</guid>
			<pubDate>Sat, 23 Feb 2008 12:44:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080223_1244-181865.mp3" length="76280682" type="audio/mpeg"/>
<itunes:keywords>MLG, Competitive, gears of war, halo, bungie, epic games, xbox, xbox live</itunes:keywords>
<itunes:duration>01:19:28</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 6</title>
			<itunes:subtitle>0:00 - 7:00
 - Intro.
 - Shadowrun Online Tournament Filled!
 - Thanks to all the people who help</itunes:subtitle>
			<description>0:00 - 7:00
 - Intro.
 - Shadowrun Online Tournament Filled!
 - Thanks to all the people who helped.
 - Why teams split to form new ones.
 - Why Vapor and Esh are going to lose.
 - Our goals to rebirth SR.
 - Players that wanted to play but didn't get registered in time.
 - The willingness of long-term players to teach those who need instruction.
 - Esh tells Vapor how he sucks.
 
7:00 - 32:43
 - Frontlines MP Demo.
 - The positives of Demo.
 - Quick recap on what is Frontlines and who are KAOS.
 - Ease of use is a big problem (no lobby, difficult to communicate, etc.)
 - Vapor's first experience with the demo.
 - Vapor has a crappy internet connection.
 - 50 players online max with dedicated servers.
 - The issues with voicecomm and why Esh thinks KAOS did it the way they did.
 - Voicecomms should have been on option for custom games.
 - Planned patch to fix voicecomms.
 - Esh's thoughts on what hurt the development of Frontlines.
 - Vapor's thoughts on the 50 player max.
 - Vapor liks the sound effects and the massive battlefield.
 - If you like going solo (aka Lone Wolf), you might enjoy it.
 - Functionality is missing.
 - Recoil and bullet spread.
 - Will casual gamers enjoy it?
 - The analogy of buying a car.
 - History behind Halo 2 Matchmaking and Lobby System.
 - Takeaways for developers that listen.
 - How CoD4 got the functionality right.
 - 3 games that all developers should always have when developing a game.

32:43 - 1:02:03
 - Gametrailer's video of roundtable discussion with 3 developers.
 - Aaron Lobe, Greg LoPiccolo, and Cliffy B (ARGH!)
 - Talking about Rock Band, Guitar Hero, etc.
 - Lack of clarity on three platforms (and why do I care?).
 - The &quot;Hype Machine&quot; and Access Hollywood.
 - The short-term approach of game development.
 - Lobe disagrees and mentions how smaller games still can sell well.
 - Innovation in design for 2007?
 - Was Mass Effect innovative?
 - Was Call of Duty 4 innovative?
 - Rock Band was innovative.
 - Cliffy's thoughts on sequels.
 - Marketing over innovation (applying that belief to Lost Oddysey).
 - Battlefield: Bad Company is about marketing.
 - The shift in developer focus.
 - Current generation of gamer's turned on by graphics.
 - The &quot;bar&quot; set in the industry.
 - Doom 3's marketing and gameplay.
 - What if movie's followed the same marketing plan?
 - Cliffy's thoughts on the controller.
 - How assigning multiple functions into one button can become problematic.
 - Close out.</description>
			<itunes:summary>0:00 - 7:00
 - Intro.
 - Shadowrun Online Tournament Filled!
 - Thanks to all the people who helped.
 - Why teams split to form new ones.
 - Why Vapor and Esh are going to lose.
 - Our goals to rebirth SR.
 - Players that wanted to play but didn't get registered in time.
 - The willingness of long-term players to teach those who need instruction.
 - Esh tells Vapor how he sucks.
 
7:00 - 32:43
 - Frontlines MP Demo.
 - The positives of Demo.
 - Quick recap on what is Frontlines and who are KAOS.
 - Ease of use is a big problem (no lobby, difficult to communicate, etc.)
 - Vapor's first experience with the demo.
 - Vapor has a crappy internet connection.
 - 50 players online max with dedicated servers.
 - The issues with voicecomm and why Esh thinks KAOS did it the way they did.
 - Voicecomms should have been on option for custom games.
 - Planned patch to fix voicecomms.
 - Esh's thoughts on what hurt the development of Frontlines.
 - Vapor's thoughts on the 50 player max.
 - Vapor liks the sound effects and the massive battlefield.
 - If you like going solo (aka Lone Wolf), you might enjoy it.
 - Functionality is missing.
 - Recoil and bullet spread.
 - Will casual gamers enjoy it?
 - The analogy of buying a car.
 - History behind Halo 2 Matchmaking and Lobby System.
 - Takeaways for developers that listen.
 - How CoD4 got the functionality right.
 - 3 games that all developers should always have when developing a game.

32:43 - 1:02:03
 - Gametrailer's video of roundtable discussion with 3 developers.
 - Aaron Lobe, Greg LoPiccolo, and Cliffy B (ARGH!)
 - Talking about Rock Band, Guitar Hero, etc.
 - Lack of clarity on three platforms (and why do I care?).
 - The &quot;Hype Machine&quot; and Access Hollywood.
 - The short-term approach of game development.
 - Lobe disagrees and mentions how smaller games still can sell well.
 - Innovation in design for 2007?
 - Was Mass Effect innovative?
 - Was Call of Duty 4 innovative?
 - Rock Band was innovative.
 - Cliffy's thoughts on sequels.
 - Marketing over innovation (applying that belief to Lost Oddysey).
 - Battlefield: Bad Company is about marketing.
 - The shift in developer focus.
 - Current generation of gamer's turned on by graphics.
 - The &quot;bar&quot; set in the industry.
 - Doom 3's marketing and gameplay.
 - What if movie's followed the same marketing plan?
 - Cliffy's thoughts on the controller.
 - How assigning multiple functions into one button can become problematic.
 - Close out.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/02/Episode_6-83205.html</guid>
			<pubDate>Wed, 20 Feb 2008 00:18:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080220_0018-179777.mp3" length="59564823" type="audio/mpeg"/>
<itunes:keywords>Gamer's Corner, MLG, Call of Duty 4, Gears of War, Halo, Gaming, competitive, Eshelon, Vapor</itunes:keywords>
<itunes:duration>01:02:03</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 5 (Part Two of Two)</title>
			<itunes:subtitle>0:00 - 16:34
 - Microsoft needs to set standards in multiplayer gaming.
 - Sundance's reaction to </itunes:subtitle>
			<description>0:00 - 16:34
 - Microsoft needs to set standards in multiplayer gaming.
 - Sundance's reaction to his first LAN experience of Call of Duty 4.
 - Esh asks Sundance about Gears and why it's on the circuit.
 - Sunny comments on the fist fight over Gears of War and the nintendo power glove.
 - Call of Duty 4 online tournaments filling up.
 - Sunny explains the costs and how a game earns it's spots on the circuit.
 - How the community needs to approach MLG with issues.
 - Come with solutions, not problems.
 - Prize money an issue?  Not sure about that.
 - Happy meals!

16:34 - 34:38
 - The future of competitive gaming.
 - Vapor comments on CGS and Team3D and how MLG may evolve to that setup.
 - MLG compared to the World Series of Poker.
 - Costs of events.
 - The maturity level of gamer's impacting their attitude towards MLG.
 - Esh explains how the community was upset in the Shadowrun thread prior to the ESPN announcement.
 - Sundance talks about Clap and Synide and their mindsets.
 - DON'T KICK THE BABY!
 - Sundance's theory for how he would have to set up a CoD4 circuit event.

34:38 - 49:34
 - The ESPN and MLG partnership and what it means.
 - YOUR HEAD WILL EXPLODE!
 - What competitive gaming could look like in 5-10 years.
 - The community clash between MLG and Gamebattles.
 - CPL and how it's dying.  The fears around MLG suffering a similar fate.
 - The possibility of MLG creating their own game.
 - Painkiller getting dropped from CPL and what they added instead.
 - What happens if the well gets dry for good competitive games?

49:34 - 59:20
 - 1v1 style shooters and how they could fit into MLG.
 - MLG's passion around shooters and how other genre's don't fit into MLG.
 - Unreal Tournament 3 and it's competitive potential.
 - Sunny's final thoughts.
 - BYOC LAN idea.</description>
			<itunes:summary>0:00 - 16:34
 - Microsoft needs to set standards in multiplayer gaming.
 - Sundance's reaction to his first LAN experience of Call of Duty 4.
 - Esh asks Sundance about Gears and why it's on the circuit.
 - Sunny comments on the fist fight over Gears of War and the nintendo power glove.
 - Call of Duty 4 online tournaments filling up.
 - Sunny explains the costs and how a game earns it's spots on the circuit.
 - How the community needs to approach MLG with issues.
 - Come with solutions, not problems.
 - Prize money an issue?  Not sure about that.
 - Happy meals!

16:34 - 34:38
 - The future of competitive gaming.
 - Vapor comments on CGS and Team3D and how MLG may evolve to that setup.
 - MLG compared to the World Series of Poker.
 - Costs of events.
 - The maturity level of gamer's impacting their attitude towards MLG.
 - Esh explains how the community was upset in the Shadowrun thread prior to the ESPN announcement.
 - Sundance talks about Clap and Synide and their mindsets.
 - DON'T KICK THE BABY!
 - Sundance's theory for how he would have to set up a CoD4 circuit event.

34:38 - 49:34
 - The ESPN and MLG partnership and what it means.
 - YOUR HEAD WILL EXPLODE!
 - What competitive gaming could look like in 5-10 years.
 - The community clash between MLG and Gamebattles.
 - CPL and how it's dying.  The fears around MLG suffering a similar fate.
 - The possibility of MLG creating their own game.
 - Painkiller getting dropped from CPL and what they added instead.
 - What happens if the well gets dry for good competitive games?

49:34 - 59:20
 - 1v1 style shooters and how they could fit into MLG.
 - MLG's passion around shooters and how other genre's don't fit into MLG.
 - Unreal Tournament 3 and it's competitive potential.
 - Sunny's final thoughts.
 - BYOC LAN idea.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/02/Episode_5_Part_Two_of_Two-81747.html</guid>
			<pubDate>Fri, 15 Feb 2008 14:44:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080215_1444-176891.mp3" length="56962191" type="audio/mpeg"/>
<itunes:keywords>Sundance, Sunny, MLG, Co-Founder, Gaming, Competitive, ESPN</itunes:keywords>
<itunes:duration>59:21</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 5 (Part One of Two)</title>
			<itunes:subtitle>0:00 - 1:00
 - Intros to the show/Sundance.

1:00 - 10:15
 - Sundance explains long-term and sho</itunes:subtitle>
			<description>0:00 - 1:00
 - Intros to the show/Sundance.

1:00 - 10:15
 - Sundance explains long-term and short-term goals of MLG as a league/company.
 - Comparing MLG to NBA/NFL etc.  How gaming is a sport.
 - Differences in goals/target audience from when MLG started as compared to now.
 - Sunny gets a valentines day call!  (couldn't edit it, too priceless!)

10:15 - 12:31
 - Sunny's first competitive gaming experience :-).
 - Beer for winning MLG?

12:31 - 32:20
 - This section is all about Shadowrun.
 - Sunny comments on how Shadowrun fits into MLG's goals and gives his thoughts on the game.
 - How last year's events played out with SR.
 - Why it was dropped from the circuit and why Call of Duty 4 doesn't work for the circuit.
 - An idea for making it spectator friendly and Sunny's comments on that.
 - To understand it, you have to play it.
 - Twisted-Bullet, listen to this!
 - What could make Shadowrun easier to follow?
 - What is the future of SR online tournaments?
 - SR community needs to listen to this!
 - What the community would have to do to get SR back on the circuit.

32:20 - 50:40
 - Who is Sundance? (probably should of started with this, but what the hell, better late than never :-)
 - Vapor says, &quot;Back your game!&quot;
 - The MLG and Ubisoft relationship.
 - How the relationship started with Ubisoft.
 - What elements in Vegas 2 might have come from MLG?
 - Sundance and Nexy player models maybe?
 - The MLG map in Vegas 2 and how it was designed.
 - What sort of things should competitive gamers look forward to in Vegas 2.
 - Vapor comments on Sprint.
 - TACTICAL DESTRUCTION!!
 - The Embassy Suites bomb scare and how it came full circle.

50:40 - 1:00:00
 - How the relationship with Bungie has blossomed over time.
 - Hello Kitty for MLG!
 - Sunny comments on Bungie adding customization options to Halo.
 - Why haven't other developers learned from Halo's success in it's functionality?
 - How IW screwed up LAN lobby in CoD4.
 - Why PC gaming is on the decline while console is on the rise.</description>
			<itunes:summary>0:00 - 1:00
 - Intros to the show/Sundance.

1:00 - 10:15
 - Sundance explains long-term and short-term goals of MLG as a league/company.
 - Comparing MLG to NBA/NFL etc.  How gaming is a sport.
 - Differences in goals/target audience from when MLG started as compared to now.
 - Sunny gets a valentines day call!  (couldn't edit it, too priceless!)

10:15 - 12:31
 - Sunny's first competitive gaming experience :-).
 - Beer for winning MLG?

12:31 - 32:20
 - This section is all about Shadowrun.
 - Sunny comments on how Shadowrun fits into MLG's goals and gives his thoughts on the game.
 - How last year's events played out with SR.
 - Why it was dropped from the circuit and why Call of Duty 4 doesn't work for the circuit.
 - An idea for making it spectator friendly and Sunny's comments on that.
 - To understand it, you have to play it.
 - Twisted-Bullet, listen to this!
 - What could make Shadowrun easier to follow?
 - What is the future of SR online tournaments?
 - SR community needs to listen to this!
 - What the community would have to do to get SR back on the circuit.

32:20 - 50:40
 - Who is Sundance? (probably should of started with this, but what the hell, better late than never :-)
 - Vapor says, &quot;Back your game!&quot;
 - The MLG and Ubisoft relationship.
 - How the relationship started with Ubisoft.
 - What elements in Vegas 2 might have come from MLG?
 - Sundance and Nexy player models maybe?
 - The MLG map in Vegas 2 and how it was designed.
 - What sort of things should competitive gamers look forward to in Vegas 2.
 - Vapor comments on Sprint.
 - TACTICAL DESTRUCTION!!
 - The Embassy Suites bomb scare and how it came full circle.

50:40 - 1:00:00
 - How the relationship with Bungie has blossomed over time.
 - Hello Kitty for MLG!
 - Sunny comments on Bungie adding customization options to Halo.
 - Why haven't other developers learned from Halo's success in it's functionality?
 - How IW screwed up LAN lobby in CoD4.
 - Why PC gaming is on the decline while console is on the rise.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/02/Episode_5_Part_One_of_Two-81736.html</guid>
			<pubDate>Fri, 15 Feb 2008 14:11:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080215_1411-176874.mp3" length="57659765" type="audio/mpeg"/>
<itunes:keywords>Sundance, Sunny, MLG, Co-Founder, Gaming, Competitive, ESPN</itunes:keywords>
<itunes:duration>01:00:04</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Frontlines: Fuel of War Special</title>
			<itunes:subtitle>0:00 - 2:50
 - Intros and a new take on Shadowrun and MLG.

2:50 - 4:57
 - Bungie Update and Veg</itunes:subtitle>
			<description>0:00 - 2:50
 - Intros and a new take on Shadowrun and MLG.

2:50 - 4:57
 - Bungie Update and Vegas 2 MLG Map Video Overview.

4:57 - 51:02 
 - Comparing Frontlines to Battlfield 2.
 - A short background of DICE, KAOS, and Battlefield.
 - Explaining the Frontlines game mode.
 - Doorstop explains the &quot;Oil Fields&quot; map and how the game mode applies to it.
 - Vapor explains &quot;Squads&quot;; what they are and how they impact gameplay.
 - Eshelon explains the experience of playing Frontlines to players unfamiliar with Battlfield 2.
 - Comparing Battlefield:  Modern Combat to Frontlines.
 - Doorstop explains the vehicles in Frontlines and how they are balanced for play.
 - Methods for taking down a Helicopter, making it balanced.
 - Explanation of &quot;load-outs&quot; and &quot;roles&quot;.
 - Specifics on the recon drone detailed.
 - NOTE:  CP = Control Point.  It's referring to a point on the map that you want to capture and control.
 - Switching roles mid-game.
 - Doorstop explains &quot;tickets&quot;/&quot;reinforcements&quot;, &quot;bleeding&quot;, and how victory is determined.
 - An overview of the strategies to prepare for in Frontlines.
 - Vapor gets slammed for losing his train of thought.  Sorry Vapor, it was too priceless to edit out :-).
 - Voicecoms and how they will work in Frontlines.
 - Eshelon gets Vapor psyched up about a new demo on the marketplace only to let him down.
 - How to play smart with your roles.
 - Doorstop gives a further explanation on the EMP role and how that role upgrades over the course of a game.
 - Eshelon explains how the single-player demo is a POOR representation of the final product.
 - Some further details on the demo itself (map and server details) and it's length of availability.
 - Eshelon explains &quot;dedicated servers&quot; and how host-advantage is no longer an issue.
 - Vapor details the additional content that KAOS is working on even prior to the game's release.
 - Doorstop adds some final thoughts on how the game will be amazing.
 - Vapor and Esh close out.</description>
			<itunes:summary>0:00 - 2:50
 - Intros and a new take on Shadowrun and MLG.

2:50 - 4:57
 - Bungie Update and Vegas 2 MLG Map Video Overview.

4:57 - 51:02 
 - Comparing Frontlines to Battlfield 2.
 - A short background of DICE, KAOS, and Battlefield.
 - Explaining the Frontlines game mode.
 - Doorstop explains the &quot;Oil Fields&quot; map and how the game mode applies to it.
 - Vapor explains &quot;Squads&quot;; what they are and how they impact gameplay.
 - Eshelon explains the experience of playing Frontlines to players unfamiliar with Battlfield 2.
 - Comparing Battlefield:  Modern Combat to Frontlines.
 - Doorstop explains the vehicles in Frontlines and how they are balanced for play.
 - Methods for taking down a Helicopter, making it balanced.
 - Explanation of &quot;load-outs&quot; and &quot;roles&quot;.
 - Specifics on the recon drone detailed.
 - NOTE:  CP = Control Point.  It's referring to a point on the map that you want to capture and control.
 - Switching roles mid-game.
 - Doorstop explains &quot;tickets&quot;/&quot;reinforcements&quot;, &quot;bleeding&quot;, and how victory is determined.
 - An overview of the strategies to prepare for in Frontlines.
 - Vapor gets slammed for losing his train of thought.  Sorry Vapor, it was too priceless to edit out :-).
 - Voicecoms and how they will work in Frontlines.
 - Eshelon gets Vapor psyched up about a new demo on the marketplace only to let him down.
 - How to play smart with your roles.
 - Doorstop gives a further explanation on the EMP role and how that role upgrades over the course of a game.
 - Eshelon explains how the single-player demo is a POOR representation of the final product.
 - Some further details on the demo itself (map and server details) and it's length of availability.
 - Eshelon explains &quot;dedicated servers&quot; and how host-advantage is no longer an issue.
 - Vapor details the additional content that KAOS is working on even prior to the game's release.
 - Doorstop adds some final thoughts on how the game will be amazing.
 - Vapor and Esh close out.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/02/Frontlines_Fuel_of_War_Special-80318.html</guid>
			<pubDate>Mon, 11 Feb 2008 00:32:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080211_0032-174036.mp3" length="48990455" type="audio/mpeg"/>
<itunes:keywords>Frontlines, Video Games, Fuel of War, MLG, CPL, CAL, Competitive, Eshelon, Vapor, Doorstop, KAOS</itunes:keywords>
<itunes:duration>51:02</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 4</title>
			<itunes:subtitle>0:00 - 1:18  Intro

1:19 - 2:30  Rainbow 6 Vegas 2 MLG Map Overview and other MP information.
2:3</itunes:subtitle>
			<description>0:00 - 1:18  Intro

1:19 - 2:30  Rainbow 6 Vegas 2 MLG Map Overview and other MP information.
2:30 - 8:35  Bungie Updates.  Purple rain is scrapped :-(.  

8:35 - 32:11  Esh picks up the slack of the show with Shadowrun and MLG.  Rob speculates on 2008 circuit info.  Lack of MLG news coverage on SR.  User story submissions.  SR Online Tournament needs more teams!  How to determine predictability for attendence at MLG events.  MLG MATH!
(SPECIAL NOTE:  This was recorded PRIOR to Brick posting the &quot;Adopt a N00b&quot; news story.)

32:11 - END  Defining skill in shooters.  Applying the logic to Call of Duty 4.  Comparing SR's individual skill to gears/call of duty etc.  Ladders vs tournaments.</description>
			<itunes:summary>0:00 - 1:18  Intro

1:19 - 2:30  Rainbow 6 Vegas 2 MLG Map Overview and other MP information.
2:30 - 8:35  Bungie Updates.  Purple rain is scrapped :-(.  

8:35 - 32:11  Esh picks up the slack of the show with Shadowrun and MLG.  Rob speculates on 2008 circuit info.  Lack of MLG news coverage on SR.  User story submissions.  SR Online Tournament needs more teams!  How to determine predictability for attendence at MLG events.  MLG MATH!
(SPECIAL NOTE:  This was recorded PRIOR to Brick posting the &quot;Adopt a N00b&quot; news story.)

32:11 - END  Defining skill in shooters.  Applying the logic to Call of Duty 4.  Comparing SR's individual skill to gears/call of duty etc.  Ladders vs tournaments.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/02/Episode_4-79521.html</guid>
			<pubDate>Fri, 08 Feb 2008 14:38:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080208_1438-172365.mp3" length="50392708" type="audio/mpeg"/>
<itunes:duration>52:30</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Rainbow 6: Vegas 2 Special</title>
			<itunes:subtitle>Special guest:  Rekoil
ALL ABOUT VEGAS 2.</itunes:subtitle>
			<description>Special guest:  Rekoil
ALL ABOUT VEGAS 2.</description>
			<itunes:summary>Special guest:  Rekoil
ALL ABOUT VEGAS 2.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/02/Rainbow_6_Vegas_2_Special-79506.html</guid>
			<pubDate>Fri, 08 Feb 2008 13:57:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080208_1357-172338.mp3" length="45230495" type="audio/mpeg"/>
<itunes:keywords>Vegas 2, MLG, Gamers Corner</itunes:keywords>
<itunes:duration>47:07</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Shadowrun Special</title>
			<itunes:subtitle>In this episode, we have Evileye, a well respected member of the Shadowrun gaming community to talk </itunes:subtitle>
			<description>In this episode, we have Evileye, a well respected member of the Shadowrun gaming community to talk to us about all the things that were supposed to be in Shadowrun that didn't make it into the final product.

We also talk about Project Revival, a community run program to bring Shadowrun back to life!</description>
			<itunes:summary>In this episode, we have Evileye, a well respected member of the Shadowrun gaming community to talk to us about all the things that were supposed to be in Shadowrun that didn't make it into the final product.

We also talk about Project Revival, a community run program to bring Shadowrun back to life!</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/01/Shadowrun_Special-76451.html</guid>
			<pubDate>Tue, 29 Jan 2008 21:26:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080129_2126-166222.mp3" length="36466308" type="audio/mpeg"/>
<itunes:duration>38:00</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 2</title>
			<itunes:subtitle>Our second episode.</itunes:subtitle>
			<description>Our second episode.</description>
			<itunes:summary>Our second episode.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/01/Episode_2-76347.html</guid>
			<pubDate>Tue, 29 Jan 2008 18:45:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080129_1845-165554.mp3" length="54170223" type="audio/mpeg"/>
<itunes:duration>56:26</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
		<item>
			<title>Episode 1</title>
			<itunes:subtitle>Our first episode!</itunes:subtitle>
			<description>Our first episode!</description>
			<itunes:summary>Our first episode!</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/01/Episode_1-76339.html</guid>
			<pubDate>Tue, 29 Jan 2008 18:04:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080129_1804-165338.mp3" length="47325306" type="audio/mpeg"/>
<itunes:duration>49:18</itunes:duration>
<itunes:explicit>clean</itunes:explicit>
		</item>
		<item>
			<title>Episode 3</title>
			<itunes:subtitle>0:00-1:15	Show intro and welcome to Rekoil as our special guest.

1:15-16:22	Call of Duty 4 discus</itunes:subtitle>
			<description>0:00-1:15	Show intro and welcome to Rekoil as our special guest.

1:15-16:22	Call of Duty 4 discussion (general competitive discussion) threads talking about it. 					Autoaim/magnetism described.

16:22-34:18	Types of Shooters (Tactical vs. Team Arcade vs. Dueling Arcade).
		Observations of Fatality vs Voo in Painkiller.
		1v1 style games and their progression over time.

34:18-43:13	Competitiveness, Skill, and Difficulty.
		Why Shadowrun failed to sell well.
		How games differ in the definition of FPS.
		America's Army (and the joke of a game it is).

43:13-1:03:32	MLG and Gamebattles.
		Consistent winners/losers changing in Gears/Vegas and why that was.
		Changes in Vegas from beginning of MLG 07 to end.
		What saved Vegas/patches and short discussion on Vegas 2.
		The growth of gamers.
		Rekoils opinion of gamebattles users.
		Study of CoD4 users on GB vs. Halo 3.
		Other tournaments for CoD4 filling up and why.

1:03:32-1:11:50 CoD4 Settings for MLG tournament.
		The difficulty of Nexy's (and other settings testers) job.
		The hastle of handling tickets for disputes on match results for online tournaments of CoD4.				Eshelon's thoughts on tickets and MLG CoD4 settings.
		Capture card requirements for online tournaments.

1:11:50-1:20:45 How MLG is upsetting both GB users and MLG users.
		Lack of option specifically on H3 Gamebattles to play default settings.
		Further discussion about Vegas when it first came out on GB (compared to MLG's settings).
		How Nexy did an amazing job with the Vegas MLG settings.

1:20:45-END	Rekoil schools a n00b on GB.
		Wrap up and what's coming next on Gamers Corner.</description>
			<itunes:summary>0:00-1:15	Show intro and welcome to Rekoil as our special guest.

1:15-16:22	Call of Duty 4 discussion (general competitive discussion) threads talking about it. 					Autoaim/magnetism described.

16:22-34:18	Types of Shooters (Tactical vs. Team Arcade vs. Dueling Arcade).
		Observations of Fatality vs Voo in Painkiller.
		1v1 style games and their progression over time.

34:18-43:13	Competitiveness, Skill, and Difficulty.
		Why Shadowrun failed to sell well.
		How games differ in the definition of FPS.
		America's Army (and the joke of a game it is).

43:13-1:03:32	MLG and Gamebattles.
		Consistent winners/losers changing in Gears/Vegas and why that was.
		Changes in Vegas from beginning of MLG 07 to end.
		What saved Vegas/patches and short discussion on Vegas 2.
		The growth of gamers.
		Rekoils opinion of gamebattles users.
		Study of CoD4 users on GB vs. Halo 3.
		Other tournaments for CoD4 filling up and why.

1:03:32-1:11:50 CoD4 Settings for MLG tournament.
		The difficulty of Nexy's (and other settings testers) job.
		The hastle of handling tickets for disputes on match results for online tournaments of CoD4.				Eshelon's thoughts on tickets and MLG CoD4 settings.
		Capture card requirements for online tournaments.

1:11:50-1:20:45 How MLG is upsetting both GB users and MLG users.
		Lack of option specifically on H3 Gamebattles to play default settings.
		Further discussion about Vegas when it first came out on GB (compared to MLG's settings).
		How Nexy did an amazing job with the Vegas MLG settings.

1:20:45-END	Rekoil schools a n00b on GB.
		Wrap up and what's coming next on Gamers Corner.</itunes:summary>
          <itunes:author>Gamers Corner</itunes:author>
			<guid isPermaLink="true">http://gamerscorner.mypodcast.com/2008/01/Episode_3-75638.html</guid>
			<pubDate>Sun, 27 Jan 2008 13:08:00 +0000</pubDate>
			<enclosure url="http://www.mypodcast.com/fsaudio/gamerscorner_20080127_1308-163716.mp3" length="81429940" type="audio/mpeg"/>
<itunes:keywords>MLG, Gamebattles, Gaming, Video Games, Competitive Gaming, Rekoil, Rainbow 6, Vegas, Call of Duty 4, Halo 3, Shadowrun</itunes:keywords>
<itunes:duration>01:24:50</itunes:duration>
<itunes:explicit>yes</itunes:explicit>
		</item>
	</channel>
</rss>
